
Ultimately though it's more about you helping someone else, I don't know if it's fair to argue that this cat cares too much about the world other than getting back home.

The story is pretty compelling you'll be guided through a world of have and have-nots and the overarching police state capitalist structures that govern the lives of the sentient robot inhabitants. Street scenes like this feel very familiar, a mainstay of cyberpunk media, but feel a bit like a missed opportunity to try something different. I can see how some players who might not be as familiar with the systems of these styles of gameplay could find them tricky especially within the relatively low stakes exploration gameplay of the other environments within the game. The stealth sequences are pretty straightforward too, the patrolling drones having a large blue area of attention which is easy to avoid using either environment to block their sightlines or by platforming out of the way. It's not something that persists through much of the game though but it does allow you to progress through one particularly zurk infested level. You'll be armed with an ultraviolet flash light with a limited battery which can take down some of the enemies you'll face, with an extremely limited capacity. Segments of the game actually play out as a third person shooter and there are also a couple of stealth sequences as well, something that I found quite refreshing but has caused some frustration for others.

When you walk back through the paint afterwards, you leave a short trail of little white paw prints to which a grumpy laundromat owner growls at and it's exactly moments like this which made me smile the most.Īs you move through a number of different locales, a rundown slum, plagued sewers, abandoned streets and a bright neon overcity, the relatively linear levels feel open but because you're only little and it's really clever design.Īll the robot NPCs in this game are charming and feel unique Everybody wants to be a cat

You can meow at NPCs chucking paint cans between rooftops to have them drop it into the street to prompt a grumpy shop owner to open their door. Puzzles in this game that really take advantage of roleplaying a cat are the best, for example you can knock over a stack of books in a packed bookshop by jumping on it, bouncing off as they scatter across the floor, clearing a path for you to grab an item. What might be surprising if you take your first impressions from the trailers released, is the amount of dialogue in this game, a silent (albeit meowing) protagonist isn't uncommon in games but you're quickly paired up with a companion robot B12 who translates robot NPC dialogue for the player.ī12 your companion also helps you interact with a number of items, dropping soft drink cans, music notation, or broken levers into hammerspace to be instantly recalled as required or by interacting with the computer systems such as opening and closing gates. Platforming in the game is particularly clever precisely because of its limitations, you can only jump between fixed points so you're always scanning for the next perch to pounce to. Your task is to get home and along the way you'll discover a non-human community of robots who've gained sentience and are living out their lives underground, some more blissfully than others. The city itself is beautifully crafted, it's very clear inspiration acknowledged by the developers is Hong Kong and the walled city of Kowloon, and you'll be searching for air conditioning boxes and windowsills as you propel yourself vertically through the space.

#Silent sifter review series#
You are an unnamed ginger cat who after tumbling into a hidden underworld discovers a crumbling city plagued by what can only best be described as the "head crabs" from the Half Life series and you try desperately to reunite with your family. STRAY is a curious game, when you're just running through people's houses knocking over their things, stepping discordantly on keyboards or rubbing up against legs it really shines. The most realistic cat in a video game yet
